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3D Art
Animations and Renderings
I started exploring 3D art even before studying Virtual Design, and it’s been a key part of my creative journey ever since. This collection includes class projects, contest entries, personal creations, and assets I made while working for Smeet.
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I primarily use Autodesk 3ds Max, ZBrush, and Substance Painter for modeling and texturing, but I’ve also worked with tools like Maya, Marvelous Designer, and Blender, as well as Cinema4D. Each project showcases my versatility and love for creating in 3D.

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